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Related tags: advertising, broadband, distribution, ecommerce, europe, innovation, marketing, segmentation, tv, video

  1. Internet Video Now also Means Mobile Video

    Digital Lifescapes | by David H. Deans - Aug 5, 2008

    In the past year, two forces have emerged to radically change the definition of mobile video applications, according to the latest market study by In-Stat. First, Internet delivery of user-generated and professionally

    Also tagged: video, mobile, tv, pc, broadband, wi fi, device

  2. Groundswell: a Story About Lost Influence

    Groundswell: a Story About Lost Influence

    Digital Lifescapes | by David H. Deans - Aug 2, 2008

    Has traditional advertising and public relations lost its prior influence on the public? That was the overriding question that the authors of the book "Groundswell: winning in a world transformed by social

    Also tagged: collaboration, marketing, advertising, pr, engagement

  3. Consumer Multichannel Shopping Behaviors

    Digital Lifescapes | by David H. Deans - Jul 31, 2008

    According to Nielsen Online the Web plays an increasingly integral role in retail for brick and mortar retailers, even among purchases that occur in-store. A Nielsen survey in May 2008 found that among a

    Also tagged: advertising, sales, retail, ecommerce, ce

  4. Consumers Accepting of Online Video Ads

    Digital Lifescapes | by David H. Deans - Jul 24, 2008

    Driven by increased online video adoption, advertising spend continues to move online. As more American consumers go online to stream or download video content, the number of advertising-subsidized online video

    Also tagged: video, tv, advertising, segmentation, adoption

  5. Online Ad Spend Exceeds TV-Radio-Movies

    Digital Lifescapes | by David H. Deans - Jul 22, 2008

    American advertisers are cutting back. Spending on U.S. advertising and marketing will grow 3.9 percent in 2008 to reach $412.4 billion -- with the advertising portion reaching $249.1 billion, according to a market

    Also tagged: marketing, advertising, ecommerce, analytics

  6. Media Firms and VCs Invest in Virtual Worlds

    Digital Lifescapes | by David H. Deans - Jul 16, 2008

    Venture capital and media firms have invested more than $161 million dollars in 16 virtual worlds related companies during the second quarter of 2008, not including two companies that were acquired for unknown amounts

    Also tagged: gaming, software, virtual worlds, vc, adoption

  7. DVD Copying Impacts Sales in US and UK

    Digital Lifescapes | by David H. Deans - Jul 15, 2008

    Futuresource Consulting released findings of its second annual home copying consumer research study. The research built upon the survey conducted last year, and key questions remained the same for annual benchmarking

    Also tagged: dvd, video, law, software, film, tv, pc, ce

  8. Digital Media Engagement and Advert Metrics

    Digital Lifescapes | by David H. Deans - Jul 4, 2008

    MTV Networks (MTVN) and Harris Interactive research reveals a companion metric to measuring audience size, offering a new way for advertisers to potentially target the most engaged and valuable TV and online audiences

    Also tagged: tv, advertising, broadband, analytics, segmentation

  9. Online Gaming Upside in Asia-Pacific Region

    Digital Lifescapes | by David H. Deans - May 24, 2008

    Revenue for the online gaming market in the Asia-Pacific region is expected to grow rapidly between 2008 and 2013, according to the latest market study by In-Stat. Key factors driving this growth include growing

    Also tagged: asia pacific, gaming, marketing, china, broadband

  10. Ongoing Challenges for High-Definition DVD

    Digital Lifescapes | by David H. Deans - May 9, 2008

    Aided by the major motion picture studios, Sony's Blu-ray format has emerged as the undisputed technology for high-definition DVD video, but according to new market data released by ABI Research, Blu-ray cannot rest on

    Also tagged: dvd, multimedia, marketing, tv, hdtv

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