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Tagged: games, technology, technology interviews
The first thing David Braben does is point out how lucky he feels. "It was a case of right place, right time," he says, surrounded by more than 160 game developers who work at his Frontier studio on the outskirts of Cambridge. Luck was something in short supply in 1982, when Braben wrote Elite with his then-colleague Ian Bell. The pair were trying to create something different: a game without an … Continue Reading »