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  1. Students + LittleBigPlanet + 24 Hours = Amazing

    mental_floss Blog - Sep 25, 2008

    What can a team of design students create in just 24 hours? How about a complete video game level, crammed with animation, danger, and innovative art? Last weekend, students from New York City’s slightly

    Also tagged: blogs, computers, inventions

  2. How One Man Solved a “Baroque” Mystery

    mental_floss Blog - Aug 21, 2008

    In 2003, Neal Stephenson’s book Quicksilver hit the stands. It was the first in a series called The Baroque Cycle, featuring (among many other things) the exploits of alchemists and mathematicians. But before

    Also tagged: blogs, books, history, puzzles, advertising, antiquity

  3. In-Depth With the King of Kong

    mental_floss Blog - Aug 20, 2008

    In last July’s issue of Harper’s, Joshuah Bearman revealed a wealth of information on classic gaming in general and Billy Mitchell specifically. Mitchell is one of the subjects of last year’s documentary King of Kong

    Also tagged: blogs, history, celebrities, video games, pop culture

  4. 14 Crazy Chess Boards and Variations

    mental_floss Blog - Jul 15, 2008

    The game of chess has been around in its current form for hundreds of years. It takes a minute to learn and a lifetime to master, but it’s not much of a spectator sport. Still, chess is so fascinating that considerable

    Also tagged: blogs, miss cellania

  5. Chess with a Different Look

    mental_floss Blog - Jul 15, 2008

    The game of chess has been around in its current form for hundreds of years. It takes a minute to learn and a lifetime to master, but it’s not much of a spectator sport. Still, chess is so fascinating that considerable

    Also tagged: blogs, miss cellania

  6. Using AI to Improve Animation

    mental_floss Blog - Jul 9, 2008

    Torsten Reil gave a TED Talk in 2003 called Simulating Humans, describing his research on animating human characters in 3D. Reil discusses how traditional video game animation is static and repetitive: animators create

    Also tagged: technology, blogs, animation, science, computers

  7. Spore: The Buzz Begins

    mental_floss Blog - Jun 24, 2008

    I’ve wanted to play Will Wright’s next game, Spore, for years. I first wrote about Spore way back in February 2007, proudly and naively stating that “our wait will soon be over.” Well, I was right if by “soon” I meant

    Also tagged: technology, blogs, mathematics, science, computers, math

  8. Shigeru Miyamoto: Nintendo’s Version of Walt Disney

    mental_floss Blog - Jun 9, 2008

    A recent New York Times profile of Shigeru Miyamoto, the creator of various Nintendo franchises, gives some insight on the man’s history and creative process. Miyamoto designed the Mario and Legend of Zelda game series

    Also tagged: blogs, video games, pop culture, notable names

  9. Gaming History: Discovering Deep Ms. Pac-Man Secrets

    mental_floss Blog - Apr 24, 2008

    I played a fair amount of Ms. Pac-Man in my youth, sometimes plugging my entire $3 allowance into the machine at the movie theater, or the one at the pizza parlor near my grandmother’s house. I was never any good at it

    Also tagged: blogs, history, computers

  10. Don’t Panic: The Infocom Drive Surfaces

    mental_floss Blog - Apr 18, 2008

    Programmer Andy Baio has gotten his hands on a piece of computer gaming history: a backup of game publisher Infocom’s shared network drive from 1989. What’s Infocom, you ask? (At least, you ask this if you’re under a

    Also tagged: blogs, history, computers

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