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Related tags: academics, c, directx, games, imagine cup, no math ai, vsts, xbox, xbox 360, xna express

  1. Available public : List of exported Outlook APIs - definitions, data structures, functions & interfaces

    Le Café Central de DeVa - Oct 15, 2008

    As described in the MSDN article , Microsoft Office Outlook exports the following definitions, data structures, functions, and interfaces that were originally designed for internal use but are now exposed for public

    Also tagged: architecture, troubleshooting, programming, tutorials, outlook 2007, interfaces, functions, definitions, outlook programming, api changes, what is what, devmsgteam

  2. What you need to get to start on Web and Video/Console Game Design

    Sam Stokes on Game Programming using C#, XNA, Zune and XBox - Aug 28, 2008

    Here are the items you will need to have to follow along with this blog, for college students attending an accredited college in the US, all of the following are free, except for the Visual Studio Team System (VSTS)

    Also tagged: games, c, xbox, imagine cup, xbox 360, academics, xna express, clint rutkas is a great guy, c express

  3. Code Snippets: Again with the code snippets

    Sam Stokes on Game Programming using C#, XNA, Zune and XBox - Dec 31, 2007

    Well the space aliens were asking me about code snippets again, and they were curious if they had to create a separate file for each of the code snippets and put them in the same folder, or could they put them all in

    Also tagged: games, vsts, c, xbox, directx, xbox 360, academics, halo3, ufo, ufos, minsky, space aliens, no math ai, xna express, aluminum foil hat, clint rutkas is a great guy, c express

  4. Strange Confluence: An Immutable Queue in F#

    Jomo Fisher -- Sharp Things - Dec 13, 2007

    Jomo Fisher--Reading one of my favorite blogs this morning--Eric Lippert's Fabulous Adventures in Coding--I came across his article on implementing an immutable queue in C#. The funny thing is that just yesterday I

    Also tagged: c, f, immutable

  5. Strange Confluence: An Immutable Queue in F#

    Jomo Fisher -- Sharp Things - Dec 12, 2007

    Jomo Fisher--Reading one of my favorite blogs this morning--Eric Lippert's Fabulous Adventures in Coding--I came across his article on implementing an immutable queue in C#. The funny thing is that just yesterday I

    Also tagged: c, f

  6. Building an XNA Game that will run on XBox, part 4 of gazillion

    Sam Stokes on Game Programming using C#, XNA, Zune and XBox - Oct 10, 2007

    Well, let's take a look at our next component, we got the Blue Screen Game (that is: A cornflower blue screen is shown on the screen). You might be asking yourself: "I am a java developer, this C# stuff confuses me"

    Also tagged: games, c, xbox, imagine cup, xbox 360, academics, halo3, xna express

  7. The Imagine Cup: Imagine That!

    Sam Stokes on Game Programming using C#, XNA, Zune and XBox - Oct 8, 2007

    As I write about communications with aliens, I have found out about the Imagine Cup, and my discussion about game design can certainly be used to win some very large coinage! Like 15,000 dollars in coinage! Imagine

    Also tagged: games, vsts, c, xbox, imagine cup, artificial intelligence, xbox 360, academics, no math ai, xna express

  8. C# beats LISP as a programming language, now back to the Space Alien and computer modeling

    Sam Stokes on Game Programming using C#, XNA, Zune and XBox - Aug 25, 2007

    Talking to space aliens? No, I attended a team meeting in Chicago, and although my teammates could be confused for space aliens, especially after one of them got painted by the Blue Man Group, that isn't what I am

    Also tagged: games, c, xbox, directx, xbox 360, academics, ufo, ufos, space aliens, no math ai, xna express

  9. Back from vacation: Anticryptography and Space Aliens

    Sam Stokes on Game Programming using C#, XNA, Zune and XBox - Jul 26, 2007

    On my vacation I did a lot of body surfing and bogey boarding, and I tired skimboarding for the first time in quite some time, and it has really changed! What a blast! I also got my aluminum hat tuned up and want to

    Also tagged: games, vsts, directx, artificial intelligence, xbox 360, academics, no math ai, xna express

  10. Succinct data structures

    Developing for Developers - Jan 3, 2007

    Sorry for the long hiatus, everyone. Today I'm going to talk about succinct data structures, which are informally data structures that use very close to the absolute minimum possible space. This material is largely

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