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maximumpc.com » Maximum PC all RSS Feed - Aug 22, 2008
3DFX changed the gaming landscape forever when it brought 3D graphics to the masses, and in a similar fashion, ray tracing technology looks to be the next big revolution on the horizon. The promise of photo realistic …
Also tagged: games, news, software, graphics, intel, videogames, nvidia, videocard
maximumpc.com » Maximum PC all RSS Feed - Aug 16, 2008
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Also tagged: news, hardware, cpu, intel, nvidia, gpu, siggraph 2008
joystiq.com » Joystiq - Jul 31, 2008
Filed under: PC Already looking to the future, Intel's Dr. Michael Vollmer expressed hope towards the future of ray traced visuals in gaming. When asked by PC Gaming Hardware if there were developers already working …
Also tagged: intel, crytek, id software, raytracing, michael vollmer
maximumpc.com » Maximum PC all RSS Feed - Jul 21, 2008
The shiny, new hatchback you nudge in a street race dents slightly on the driver’s side door. Although you’re playing a PC game, created with beaucoup equations, the bend looks almost real. The 3D renderer sculpts all …
Also tagged: features, cpu, 2008, rays, gpu, pixel, from the magazine, white paper, r and d, raster, 3d gaming, august 2008, 3d animations
filefront.com » Gaming Today - Jun 17, 2008
At a recent event, Intel demonstrated Enemy Territory: Quake Wars with ray-tracing. ETQW reportedly ran at 14-29 frames per second in 1280×720 on a 16-core (4 socket, 4 core) Tigerton system running at 2.93 GHz on a …
Also tagged: games, aspyr, intel, computer, activision, demonstrations, quake, enemy territory quake wars, id software, splash damage, quake wars, nerve software, etqw, game platforms, game companies, et quake wars, underground development
msdn.com » XAML, WPF, Silverlight, .NET, Office 2007, Windows - Jun 10, 2008
I had some free time today and did this: I'd like to note that LukeH made the core raytracing engine in C#. He built it using linq and the code looks very elegant . I did the "Silverlight" part of it. There are some …
Also tagged: sample, source code, silverlight
engadget.com » Engadget - May 22, 2008
Filed under: Desktops, Gaming, Laptops Details are pretty slim on this one at the moment, but PC Perspective is reporting that NVIDIA has snapped up the Utah-based start-up RayScale, a maker of ray tracing software …
Also tagged: nvidia, raytracing
intel.com » Blogs@Intel - Feb 26, 2008
We have written a lot about real time Ray-Tracing on this Intel blog, but so far it might have come across like this technology is out of reach of most consumers. That’s because until recently, we have demonstrated …
intel.com » Blogs@Intel - Oct 19, 2007
After our first ray-tracing article, we received numerous comments from consumers and graphics experts alike. One of these mavens (who happens to be an Intel employee from another group, and also an active SIGGRAPH …
Also tagged: gpu, rasterization
intel.com » Research@Intel - Oct 15, 2007
The title seems rather provocative, but PC Perspective seems to think that this is a definite possibility. But is it…? I’d like to explore the current state-of-the-art in real time ray-tracing, based on what has been …
Also tagged: research, 3d, intel, idf, rasterization